Check out the latest fixes and improvements to pull request merge queue (in public beta now), including API support for managing your queue programmatically. ✅ https://github.blog/changelog/2023-04-19-pull-request-merge-queue-public-beta-api-support-and-recent-fixes/ https://t.co/54qtaaSILI
Make your repositories more secure and compliant at scale. Repository rules are now in public beta! 🥳 https://github.blog/changelog/2023-04-17-introducing-repository-rules-public-beta/ https://t.co/a3nFMWMCIA
Commenting on files in a pull request is now generally available! 🎉
Comment directly on deleted, renamed, and binary files (like images) in a pull request from the web or GitHub Mobile. https://github.blog/changelog/2023-04-11-commenting-on-files-in-a-pull-request-is-now-generally-available/ https://t.co/XCq0jY5xyL
RT GitHub Enterprise
The generative AI in GitHub Copilot can help you and your team improve velocity, increase job satisfaction, and write more code by writing less code. ✅
Join us on Wednesday for a live event around GitHub Copilot. Sign up here: https://gh.io/dayjob/s1e3 https://t.co/DsWnG79Ff6
The GitHub Social Impact team has been nominated for a Webby for the Digital Development Compass. 🥳
It was built by GitHub employees alongside the United Nations Development Programme to explore the digital readiness of nations. Vote for it here. ➡️ https://gh.io/AAke3gw https://t.co/9ZHo4cmLlJ
Happy 10th birthday to Phaser–a stunning HTML5 framework for building games by @photonstorm 📷 https://twitter.com/phaser_/status/1646582396928630784
<div class="rsshub-quote">
Phaser HTML5 Game Framework: It has been 10 years since the very first release of Phaser! And to celebrate we bring you v3.60. Our biggest release EVER. Read all about it here https://www.patreon.com/posts/phaser-3-60-on-81470366 and thank you to everyone who is part of the Phaser community, past, present and future. https://t.co/UMqKr58O5p
</div> https://twitter.com/github/status/1646958684205993997
This year's Gamedev.js Jam theme is TIME. Build an HTML5 game between now and April 26th for fun and a chance to win prizes!
🎮 https://itch.io/jam/gamedevjs-2023 https://t.co/Uew8xFmKX7
Re Mona is not the only Octocat, in fact, 100s of Octocats have been created in the last 15 years, along with their very own planet. https://t.co/uyC6Re25u7
Re Why is Mona called Mona? Good question, here's her origin story, dreamt up by the 7 year old daughter of a GitHub developer. https://t.co/zQbK1fFhZo
We (and Mona the Octocat) turned 15 this week. Mona originally started life as a stock image bought for our 404 page. Back then we never imagined she’d grow into the international developer superstar she is today. Take a look back at 15 years of Mona with us. https://t.co/e6JqPJDt9x
RT GitHub Community
- Cataclysm: Dark Days Ahead
- Starship Olympics
- Fly Dangerous
- OpenRA
All that and more from the world of games and open source in GitHub Game Bytes 🎮
https://github.blog/2023-04-07-game-bytes-april-2023/ https://t.co/iYQ1vo7Dr8
https://twitter.com/GitHubCommunity/status/1646235305677029383
Announcing the inaugural cohort of the GitHub Accelerator: 20 projects embarking on a 10-week journey to build a sustainable funding model. https://github.blog/2023-04-12-github-accelerator-our-first-cohort-and-whats-next/ https://t.co/0lL7bz52ZS
Be productive on the go.
GitHub Projects is now available on GitHub Mobile. Never miss a milestone and keep track of your project from almost anywhere in the world.
If you don't have GitHub Mobile, download it today 👇
http://github.com/mobile https://t.co/KivcvKClWw
We're committed to making open source work sustainable for all. Find out what's new 🆕 with GitHub Sponsors and how you can help make careers in open source possible. https://github.blog/2023-04-04-whats-new-with-github-sponsors/ https://t.co/vV446VKmxg
Create a new issue from any comment on GitHub with this tip! 💡#githubtipsandtricks https://t.co/GgAdaOzBHn
🤔 Want to be more efficient? Join us on Wednesday, April 5 for "GitHub in my day job". Our experts will show you how GitHub can help you streamline your development cycles and enhance your overall productivity. 💡 https://gh.io/dayjob/s1e1 https://t.co/bLKVsFhAuZ
And that’s a wrap for #GitHubGalaxy! We hope you walked away from day 3 with fresh ideas for how to improve the developer experience by simplifying your tech stack and increasing collaboration. Thanks for joining us! https://galaxy.github.com/?utm_source=twitter&utm_medium=social&utm_campaign=gal23-wrap https://t.co/x79YKo7ca9
👀 Did you play the Secure Code Game yet? 🎉🔒 a FREE, hands-on training simulating what you do on a daily basis. Start playing now at https://gh.io/securecodegame 🎮 Read more at https://gh.io/blog-securecodegame https://t.co/cZDvKWUBXx
How are you encouraging cross-team collaboration in your organization?
Tomorrow on our final day of #GitHubGalaxy, we’ll be showing you the tools that will help you supercharge your team’s workflows and improve productivity from day one.
👉 https://galaxy.github.com/?utm_source=twitter&utm_medium=social&utm_campaign=gal23-day3 https://t.co/uiXAefLISo
How people build software.
Need help? Send us a message at https://git.io/c for support.